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Strygwyr Bloodseeker - Hero Guide

Strygwyr - Bloodseeker - Hero Guide



Imbued with shamanistic and demonic powers, Strygwyr can replenish your health with the life he leads, as well as sense weakened souls which allow you to enter a blood frenzy, increasing his movement speed so you can pursue the enemy, if the hunting attempts to escape the curse Strygwyr lose health if he moves. Up close and personal, the Bloodseeker can empower himself to almost double his damage, becoming on par even with the toughest fighters.

Hero Skills:
Bloodrage 
Ability Type: Toggle 
Targeting type: Unit

leads to a drive to a bloodthirsty rage, during which he gets more attack damage, but is unable to cast spells and takes damage every second. Bloodfury eliminates the effects of the target before applying his. DAMAGE : 20/20/20/20 TIME : 6/7/8/9 DAMAGE INCREASE : 30% / 60% / 90% / 120% Mana Cost : 80/80/80/80 Recharge time : 12/10/8/6

Blood Bath 
Ability Type: Passive 
Targeting type: Unit

Bloodseeker revels in combat, giving life to each enemy unit he kills. Life is a percentage obtained the maximum of the unit killed. If a hero dies within 325 Bloodseeker and he is not the murderer, cures half the normal effect of killing a hero. DEATH OF HERO : 10% / 20% / 30% / 40% DEATH OF UNIT : 10% / 15% / 20% / 25%

Strygwyr's Thirst 
Ability Type: Passive 
Targeting type: N / A

Allows Bloodseeker detect enemy heroes with less than a certain percentage of life, granting vision of that unit and increased movement speed. True Bloodseeker gains vision of enemy heroes with less than half the limit of visibility. LIFE FOR VISIBILITY : 50% MOVEMENT SPEED : 7% / 14% / 21% / 28% DAMAGE : 7/14/21/28

Rupture 
Capacity Type: Toggle 
Targeting type: Unit

Makes skin tearing an enemy, inflicting massive damage. If the unit moves while under the effects of Rend, it receives a percentage of the distance moved as damage. DAMAGE 150/250/350 DURATION : 7/8/9 DAMAGES FOR MOVEMENT : 20% / 40% / 60% Mana Cost : 150/200/250 Recharge Time : 70/60/50

Xin Ember Spirit - Hero Guide

Xin - Ember Spirit - Hero Guide



In sword forging furnaces of war, something powerful was taking shape. In a desperate attempt to make superior weapons a sword smith by the name of Xin captured and bound by a spirit of fire of his forge. After countless hours of work, a pair of swords were born the enchanted oven. While holding and admiring the mystical spirit leaves the fire was able to spend Xin's body creating a being born of flesh and flame. Xin became more powerful than the soldiers instructed the team, and go himself to send the enemies of warmth and life.

Hero Skills:
Searing Chains 
Ability Type: Toggle 
Targeting type: Instant

Xin unleashes up to 3 fireballs that wrap around nearby enemies, anchoring in place and dealing damage each second. DURATION : 2/2 / 3/3 RADIUS : 400 DAMAGE PER SECOND : 40/60/80/100 UNIT COUNT : 2 Mana Cost : 110 Recharge Time : 14/12/10/8

Sleight of Fist 
Ability Type: Toggle 
Targeting type: Point

Xin dashes around with blazing speed, attacking all enemies in the target AoE and returns to where he was standing after. Deals bonus damage to heroes, and 50% less damage to creeps. RADIUS : 250/350/450/550 HERO BONUS DAMAGE : 30/60/90/120 Attack Interval : 0.2 CREEP DAMAGE PENALTY : 50 % Mana Cost : 50 Recharge Time : 30/22/14/6

Flame Guard 
Ability Type: Toggle 
Targeting type: Instant

Xin surrounds himself with a circle of fire that consumes incoming magic damage, leaving him unharmed. Offers dps on aoe 400. If the shield is dispelled, the dps will benefit. DURATION : 8/12/16/20 RADIUS : 400 MAGIC ABSORB : 50/200/350/500 Mana Cost : 80/90 / 100/110 Recharge Time : 35

Flame Guard 
Ability Type: Toggle 
Targeting type: Point

Xin is charged with energy to create a remnant of fire every 30 seconds, with a maximum of 3 charges. Releasing a charge sends a remnant of fire that runs to the target point at 2.5 times the speed. Xin can use his secondary ability to jump to the location of each remnant, detonating them for AoE damage, and arriving at the one he targeted last. Mana Cost : 150 Recharge Time : 0

Fire Remnant
Ability Type: Toggle 
Targeting type: Point

To Select the Fire Remnant to arrive Causes damage Remnant
MAX CHARGES: 3 RESTORE CHARGE TIME : 35 DAMAGE 100/150/200 RADIUS : 450 Recharge Time : 0

Gondar Bounty Hunter - Hero Guide

Gondar - Bounty Hunter - Hero Guide



Bounty Hunters like Gondar do not play the game. His perfect pattern to start from the shadows and backstab attack. He's going to stay that way if left unchecked, and carries deadly Shurikens to hurt high end too. He also learns Jinada, allowing you to deal critical damage and slowing his prey down, allowing his strength to match his cunning in the future. What distinguishes it from any other cause of death, however, it does not work for free.

Hero Skills:
Shuriken Toss 
Ability Type: Active 
Targeting type: Unit

Throws a deadly shuriken at an enemy unit, dealing damage and miniaturdiendo target. DAMAGE : 100/200/250/325 Mana Cost : 90/115/135/155 Time Recharge : 10

Jinada 
Ability Type: Passive 
Targeting type: N / A

Bounty Hunter plans his next attack, passively adding a critical hit and dismembering his next attack. ADDITIONAL DAMAGE : 150% / 175% / 200% / 225% MOVE SLOW : 25 % / 25% / 25% / 25% ATTACK SLOW : 25/25/25/25 TIME : 3/3/3/3 Recharge Time : 12/10/8/6

Wind Walk 
Ability Type: Toggle 
Targeting type: Moment

Bounty Hunter becomes invisible and gains the ability to move through other units until you attack or use a skill. If you break invisibility to attack, that attack will inflict further damage. LENGTH : 15/20/25/30 TIME FADE : 1 / 0.75 / 0.5 / 0.25 ADDITIONAL DAMAGE : 30/60/90/120 Mana Cost : 50/50 / 50/50 Recharge Time : 15

Track 
Ability Type: Toggle 
Targeting type: Unit

Tracks an enemy hero, giving True Sight on it and granting increased movement speed to all allies near the dam. If the target dies, Bounty Hunter and nearby allies gain a reward in gold. RADIO SPEED : 900/900/900 ADDITIONAL RATE : 20% / 20% / 20% ADDITIONAL GOLD FOR HIM 150/200/250 EXTRA FOR GOLD ALLIES phase: 50/100/150 DURATION : 30/30/30 Mana Cost : 50 Recharge Time : 10/7/5

Silkwood Shendelzare Vengeful Spirit - Hero Guide

Silkwood Shendelzare - Vengeful Spirit - Hero Guide



The vengeful spirit desperately seeking revenge against their enemies who will do whatever it takes to help their allies, even if it means sacrificing herself. Shendelzare can cast Magic Missiles stun and damage targets. She releases a wave of terror to reconnoiter, reduce enemy damage, and destroy his armor. His thirst for revenge is palpable, and nearby allies feel Ordered to deal more damage. Although it is not a strong or evasive hero, Silkwood exchange its position with a key enemy or allied hero in an instant, disregarding her own safety, all in the name of revenge.

Hero Skills:
Magic Missile 
Ability Type: Toggle 
Targeting type: Unit

Fires a magic missile at the target unit, dealing damage and aturdiéndola. DAMAGE : 100/175/250/325 DURATION : 1.45 / 1.55 / 1.65 / 1.75 Mana Cost : 110 / 120/130/140 Recharge Time : 10

Wave of Terror 
Ability Type: Toggle 
Targeting type: Point

Vengeful Spirit unleashes a wicked cry, weakening the armor of their enemies and giving vision of the route. DAMAGE : 30/50/70/90 ARMOR REDUCTION : 2/3/4 / 5 LONG VIEW : 3/3/3/3 EFFECT DURATION : 20/20/20/20 Mana Cost : 40/40/40/40 Recharge Time : 15

Command Aura 
Ability Type: Passive 
Targeting type: N / A

. The presence of Vengeful Spirit increases physical damage to nearby allied units RADIO : 900 ADDITIONAL DAMAGE : 12% / 20% / 28% / 36%

Nether Swap 
Ability Type: Toggle 
Targeting type: Unit

Swap positions with the goal hero instantly, friend or foe. Nether Swap interrupts channeled abilities of the target. . Can be improved with Aghanim Scepter REACH 650/925/1200 Mana Cost : 100/150/200 Recharge Time : 45

Improvement Scepter: RECHARGE TIME WITH WAND : 10/10/10.

Ulfsaar Ursa Warrior - Hero Guide

Ulfsaar - Ursa Warrior - Hero Guide



Ursa Warrior makes quick work of the enemies that try to fight him face to face. His fury Beats passively in enemy's claw wounds and inflicts more damage with each consecutive hit. Provides access to Dominate lightning speed to attack speed 6 hits, and when Enraged, will do even more damage based on a portion of their health. To help in triggering Ulfsaar prey, stroll the ground because Earthshocks, which paralyze nearby enemies movement speed and moderate damage.

Hero Skills:
Earthshock 
Ability Type: Toggle 
Targeting type: Moment

Ursa clubbing ground, causing a powerful shock that damages and slows all enemy units in a nearby area for 4 seconds. DAMAGE : 90/140/190/240 RADIO : 385 SLOW 25% / 35% / 45% / 55% Mana Cost : 75/75/75/75 Recharge time : 6

Overpower 
Ability Type: Toggle 
Targeting type: Moment

Using his experience in combat, Ursa increases attack speed for a specific number of attacks. Attacks : 3/4/5/6 ADDITIONAL SPEED : 400/400/400/400 Cost Mana : 45/55/65/75 Recharge Time : 10

Fury Swipes 
Ability Type: Passive 
Targeting type: N / A

Ursa's claws deeply hurt the enemy, causing consecutive attacks cause more damage. If the same target is not attacked after 15 seconds, the bonus damage is lost. Furious Scratch is a unique attack modifier and can not be combined with other unique attack modifiers. RESTART TIME : 15 ATTACK DAMAGE : 15/20/25/30

Enrage 
Ability Type: Toggle 
Targeting type: Moment

Ursa goes into a state of insanity, getting a percentage of its current life as additional damage. Lasts 15 seconds. DAMAGES FOR LIFE : 5% / 6% / 7% Mana Cost : 0/0/0 Recharge Time : 25

Lanaya Templar Assassin - Hero Guide

Lanaya - Templar Assassin - Hero Guide



Lanaya uses deception to conquer their enemies. With refraction can be denied to a small number of cases of damage, and some attacks have improved on their own. She can merge with the shadows at any time, but must remain still to keep hidden. If the strike from the shadows, which will deal extra damage and armor on your target. Psi Templar Assassin leaves can be launched from the moderate line, and actually go through targets to tackle major damage in a line. Your ability to set traps Psionic from great distances, and nearby targets that decrease in activation makes it almost impossible to escape.

Hero Skills:
Refraction 
Ability Type: Toggle 
Targeting type: Moment

Templar Assassin becomes really evasive, avoiding damage and getting a damage bonus. These effects are independent and have a limited number of times. DEPARTMENTS : 3/4/5/6 ADDITIONAL DAMAGE : 20/40/60/80 LENGTH : 17/17/17/17 Mana Cost : 100 Recharge Time : 17

Meld 
ability Type: Toggle 
Targeting type: Moment

Templar Assassin hides, gaining invisibility while remaining motionless. In his next attack to a unit, Lanaya reduces their armor and inflicting additional damage. ADDITIONAL DAMAGE : 50/100/150/200 ARMOR REDUCTION : 2/4/6/8 Mana Cost : 50/50/50/50 Recharge time : 7

Psi Blades 
Ability Type: Passive 
Targeting type: N / A

The Templar Assassin psionic blades traverse the attacked unit, cutting and damaging enemy units positioned directly behind her, while earning additional attack scope. SCOPE ADDITIONAL : 60/120/180/240

Psionic Trap 
Ability Type: Toggle 
Targeting type: Point

Templar Assassin places mystical traps that are the enemy undetected movement. When activated, at will, exert-slowing influence of 30% in the area. Traps retarder increase their power by 5% every second for up to 50%. MAXIMUM TRAPS : 5/8/11 Mana Cost : 15/15/15 Recharge time : 11/9/7

Traxex Drow Ranger - Hero Guide

Traxex - Drow Ranger - Hero Guide



The Drow Ranger is able to be a good all-around fighter. It can provide ongoing support with Frost Arrows to keep enemies set, silence so you can not retaliate with spells once they're forced to fight, and damage to their good treatment Aura Passive and accurate shot marksmanship skills, take advantage and offer agility respectively. A good Archer will keep their distance, kite an enemy in constant barrage, leaving them dangerously close, and Traxex can achieve just that.

Hero Skills:
Frost Arrows 
Ability Type: Toggle 
Targeting type: Unit

Adds a freezing effect to Drow's attacks, slowing enemy movement. Lasts 1.5 seconds to 7 seconds against heroes and creeps. Icy Arrows is a unique attack modifier and can not be combined with other unique attack modifiers. DAMAGE : 0/0/0/0 MOVEMENT SPEED : 11% / 24% / 37% / 60% Mana Cost : 12/12 / 12/12 Recharge Time : 0

Silence 
Ability Type: Toggle 
Targeting type: Area

Prevents all enemy units in a target area from casting spells. DAMAGE : 0/0/0/0 RADIO : 300 DURATION : 3/4/5/6 Mana Cost : 90 / 90/90/90 Recharge Time : 13

Trueshot Aura 
Ability Type: Toggle 
Targeting type: N / A

Add additional physical attacks by allied heroes on the map as a percentage Agility Drow damage. It also affects creeps, but only in a short radius. DAMAGE TO FURTHER DISTANCE : 16% / 20% / 24% / 28%

Marksmanship 
Ability Type: Passive 
Targeting type: N / A

The Drow battle experience improves accuracy and efficiency in combat, providing additional passive agility. Not grant any bonus if enemy heroes within 375. ADDITIONAL AGILITY : 40/60/80

Aurel Vlaicu Gyrocopter - Hero Guide

Aurel Vlaicu - Gyrocopter - Hero Guide



Raised among the clan of dwarves mining, Aurel grew up with a fascination with things that explode. Such trends are considered healthy in the mining society as a dwarf's skill with explosives determined his pay, his rank and of course, his popularity among women. Unlike the rest of the clan however, Aurel sought to use his skills for more than just blowing up rocks. By combining controlled detonations with thick metal to direct their force, Aurel is able to create everything from missile engines.

Hero Skills:
Rocket Barrage 
Ability Type: Toggle 
Targeting type: Moment

Launches a volley of rockets at nearby enemy units in a radius around the Gyrocopter. Lasts 3 seconds. DAMAGE : 11/15/19/23 RADIO : 400 ROCKETS PER SECOND : 10 Mana Cost : 90/90/90/90 Recharge time : 7 / 6.50 / 6 / 5.50

Homing Missile 
Ability Type: Toggle 
Targeting type: Unit

Fires a missile seeker chases the target unit. The missile gains speed over time, dealing damage and stunning the target at impact. Seeker missile inflicts more damage the've traveled. Enemy units can destroy the missile before it reaches its target. DAMAGE : 110/220/330/440 STUN DURATION : 2.2 / 2.4 / 2.6 / 2.8 MINIMAL DAMAGE : 50 Mana Cost : 120/130/140/150 Time Recharge : 20/17/14/11

Flak Cannon 
Ability Type: Toggle 
Targeting type: Moment

attacks Gyrocopter impact on all enemies in an area around you for a certain number of attacks. Only the main target of attacks will receive improvements as Critical Hit attacks. Lasts 15 seconds or until all attacks are spent. RADIO : 1000 MAXIMUM ATTACK : 3/4/5/6 Mana Cost : 50/50/50/50 Recharge Time : 30

Call Down 
Ability Type: Toggle 
Targeting type: Floor

Request an air attack units in the target area. Two rockets fall in succession, the first causing devastating damage and less slowdown; the second causing minimal damage and greater slowdown. . Can be improved with Aghanim Scepter MISSILE ONE DAMAGE : 250/300/350 MISSILE TWO DAMAGE 100/150/200 MISSILE ONE SLOW BY 50% BY SLOW TWO MISSILE : 20% RADIO : 450 Mana Cost : 125/125/125 Recharge Time : 55/50/45

Improved Scepter: DAMAGE TO SECOND MISSILE CETRO 175/225/275

Jah'rakal Troll Warlord - Hero Guide

Jah'rakal - Troll Warlord - Hero Guide



The Lord of the Troll War is a pure fighter, able to attack from a distance or up close, where it becomes stronger overall and can also hit. They attack speed advantage, being able to strike and move quickly and improve its allies to do the same thing sometimes. Jah'rakal can also blind his opponents, so it is difficult for them to land attacks. Additionally, successive attacks landed on a target enable greater attention to Jah'rakal, increasing their attack speed. If he is able to acquire items and momentum soon enough, there are not many fighters who can best him.

Hero Skills:
Berserker Rage 
Ability Type: Toggle 
Targeting type: Moment

Warlord Allows use his throwing axes as melee weapons, getting damage, attack speed, movement speed, life and extra armor, and the ability to inflict a slog attacking their targets. Berserker Rage also changes the functionality of Rotating Axes. ADDITIONAL DAMAGE : 15 bonus Movement Speed ​​: 20/20/20/30 BASE ATTACK TIME : 1.55 EXTRA LIFE : 100 ADDITIONAL ARMOR : 3 POSSIBILITY slam : 10% LENGTH swipe : 0.8 / 1.2 / 1.6 / 2 swipe DAMAGE : 20/30/40/50

Whirling Axes (Range) 
Ability Type: Active 
Targeting type: Point

Troll launches five conical axes at a distance of 900, slowing and damaging enemy units. DAMAGE OF AXES 75 SLOW DURATION : 3 / 3.75 / 4.5 / 5.25 SLOW MOTION : 30% Mana Cost : 50/50/50/50 Recharge Time : 20 Whirling Axes (melee) Ability Type: Active Targeting type: Moment Troll launches two axes around a surrounding area effect, damaging enemy units and causing them to fail some attacks. DAMAGE : 125/175/225/275 RADIO : 450 DURATION OF BLINDNESS : 4/5/6/7 POSSIBILITY OF FAILURE : 60% / 60% / 60% / 60% DURATION OF ROTATION : 3 Mana Cost : 50/50/50/50 Recharge time 12

Fervor 
Ability Type: Passive 
Targeting type: N / A

With each consecutive hit the same target, Troll increases his attack speed. If Troll change lenses, accumulations down to zero. HIGHEST ACCUMULATIONS : 2/3/4/5 SPEED ATTACK BY ACCUMULATION : 20

Battle Trance 
Ability Type: Active 
Targeting type: Moment

Troll's presence on the battlefield increases your own attack speed and all allied heroes. DURATION OF TRANCE : 7 ATTACK SPEED of 60/120/180 Cost Mana : 75/75/75 Recharge Time : 30

Rikimaru Stealth Assassin - Hero Guide

Rikimaru - Stealth Assassin - Hero Guide



Final Assassin Stealth allows you to retrieve the passive form of invisibility after an attack or use a skill. He could be anywhere, anytime, and therein lies its strength. His favorite attack is obviously someone stab, causing further damage as he grows more agile. You can also blink strike your enemies for fast attack range, making it even harder to escape or catch.

Hero Skills:
Smoke Screen 
Ability Type: Toggle 
Targeting type: Area

Throw a smoke bomb, silencing and slowing enemy units in an area also causing them to fail most of their attacks. Lasts 6 seconds. RADIO: 250/275/300/325 FAILURE RATE: 40% / 50% / 60% / 70% SLOW: 25% / 25% / 25% / 25% Mana Cost: 75/80/85 / 90 Recharge time: 13

Blink Strike 
Ability Type: Toggle 
Targeting type: Unit

Teleports behind the target unit, striking it with extra damage if an enemy. DAMAGE: 30/60/90/120 RANGE: 700 Mana Cost: 50/50/50 / 50 Recharge time: 20/15/10/5

Backstab 
Ability Type: Passive 
Targeting type: N / A

If Riki attacks from behind, causing additional damage based on your current agility. MULT. DAMAGE BY AGI: 0.5 / 0.75 / 1 / 1.25

Permanent Invisibility 
Ability Type: Passive 
Targeting type: N / A

Riki fades into the shadows, remaining invisible except when attacking permanently or use skills. While you are muted, Riki will be visible. FADE DELAY: 3/2/1

Mirana Nightshade Priestess of the Moon - Hero Guide

Mirana Nightshade - Priestess of the Moon - Hero Guide


Priestess of the Moon is known for her deadly Arrow, which while difficult to land, they stun a target longer when fired from further away. You can send Stars down enemies around to do damage, and the ground an additional star Rain to a target at his feet. Mirana can also jump small distances to escape or chase, and when it lands, allies in the area are happy with the speed of movement. Your last Moonlight Shadow allows you to briefly around his invisible team for a group surprise attack or retreat.

Hero Skills:
Starfall 
Ability Type: Toggle 
Targeting type: Moment

Calls down a wave of meteors to damage nearby units. One random enemy unit within a radius of 175 will receive a second impact causing 75% damage. DAMAGE : 75/150/225/300 RADIO : 625 Mana Cost : 100/120/140/160 Recharge time 12

Elune's Arrow 
Ability Type: Toggle 
Targeting type: Spot

Fires an arrow with deadly accuracy, making big and impressive the first enemy unit it hits damage. Stun duration increases as the distance to the target, ranging from 0.5 to 5 seconds. Damage bonus to 100 based on the distance to the target is applied. DAMAGE : 90/180/270/360 RANGE : 3000 MINIMUM STUN : 0.5 MAXIMUM STUN : 5 Mana Cost : 100/100/100/100 Recharge time : 17

Leap 
Ability Type: Toggle 
Targeting type: Moment

Mirana is thrown into battle, empowering allied units with a ferocious roar upon landing that gives attack speed and movement. The bonus lasts 10 seconds speed. DISTANCE : 630/720/780/870 ADDITIONAL RATE : 4% / 8% / 12% / 16% Mana Cost : 40/35/30/20 Recharge time : 30/26 / 22/18

Moonlight Shadow 
Ability Type: Toggle 
Targeting type: Moment

Mirana and all allied heroes invisible. If Invisibility is broken, it is restored after a short delay if the length of the shadow is not over. A Silent Shadow stop the Moonlight. FADE DELAY : 2.5 / 2 / 1.5 DURATION : 15 Mana Cost : 75 Recharge Time : 140/120/100

Azwraith Phantom Lancer - Hero Guide

Azwraith - Phantom Lancer - Hero Guide



The Phantom Lancer causes chaos and confusion by creating weaker clones of himself. All his abilities allow him to summon more illusions. Spirit Launches damage and slows an enemy, while generating an image on the target. Doppelwalk Lancer becomes invisible, but the image is immediately created to hide the fact that he disappeared. Juxtapose grants the ability to summon an image whenever the attacks, while Phantom Edge grants images a chance to do the same along with providing him and his magic resistance copies.

Hero Skills:
Spirit Lance 
Ability Type: Toggle 
Targeting type: Unit

Throws a magical lance spiritual to target enemy unit that damages and slows, while a Ghost is invoked to attack the unit. DAMAGE : 100/150/200/250 SLOW DURATION : 3.25 SLOW MOTION : 10% / 20% / 30% / 40% DURATION OF ILLUSION : 2/4/6/8 INFORMATION RECEIVED BY THE ILLUSION DAMAGE : 300% / 300% / 300% / 300 % damage for ILLUSION : 20% / 20% / 20% / 20% Mana Cost : 125/130/135/140 Recharge time : 7

Doppelwalk 
Ability Type: Toggle 
Targeting type: Moment

Ago Invisible Phantom Lancer and generates a duplicate to confuse the enemy image. DURATION : 8/8/8/8 bonus Movement Speed ​​: 15% LENGTH OF ILLUSION : 20 / 20/20/20 INFORMATION RECEIVED BY THE ILLUSION DAMAGE : 300% / 300% / 300% / 300% damage for ILLUSION : 25% / 25% / 25% / 25% Mana Cost : 150/120/90 / 60 Recharge time : 30/25/20/15

Juxtapose 
Ability Type: Passive 
Targeting type: N / A

Phantom Lancer attacks have the ability to create illusions to confuse enemies. The Phantom Lancer own account within a maximum of images. POSSIBILITY : 12% / 12% / 12% / 12% MAXIMUM IMAGE : 2/4/6/8 DURATION OF ILLUSIONS : 20/20/20/20 ADDITIONAL DAMAGE RECEIVED ILLUSIONS : 350% / 350% / 350% / 350% damage for ILLUSIONS : 25% / 25% / 25% / 25%

Phantom Edge 
Ability Type: Passive 
Targeting type: N / A

Phantom Lancer perfect their skills. Improves the chance Juxtapose Juxtapose illusions and can create their own illusions. Ghostly Filo also increases magic resistance Phantom Lancer. MAGIC RESISTANCE : 10% / 15% / 20% POSSIBILITY OF DUPLICATION OF ILLUSIONS : 3% / 5% / 7% ADDITIONAL juxtapose POSSIBILITY : 2% / 4% / 6%

Slithice Naga Siren - Hero Guide

Slithice - Naga Siren - Hero Guide



Naga Siren has a hand net which may require long-term goal, but are still able to attack and cast so it's best not to underestimate so helpless. This is why Slithice uses mirror images on both confuse and outnumber their enemies with disabilities, each capable of consistently landing critical hits. The siren has been known to put to sleep to the greatest warriors in an instant, from great distances, and for prolonged periods. This capability allows you to get by quite easily, or setting up your account. It also provides a window of opportunity to end the structures, such as sleeping guards have never proved useful.

Hero Skills:
Mirror Image 
Capability Type: Toggle 
Targeting type: Moment

creates three images from Naga Siren under his control. LENGTH : 30/30/30/30 RECEIVED ADDITIONAL DAMAGE : 500% / 400% / 300% / 200% DAMAGES OF ILLUSIONS 30% / 35% / 40% / 45% Mana Cost : 70/80/90/100 Recharge Time : 40

Ensnare 
Ability Type: Toggle 
Targeting type: Unit

Interrupts and traps the target, preventing them from moving or moving. DURATION : 2/3/4/5 Mana Cost : 75/85/95/105 Recharge Time : 14

Rip Tide 
Ability Type: Toggle 
Targeting type: Point

Naga Siren and her images hit all nearby units with a wave of damaging water reduces armor for 8 seconds. DAMAGE : 130/160/190/220 ARMOR REDUCTION : 2/3/4/5 Mana Cost : 80/90/100/110 Recharge Time : 10

Song of the Siren 
Ability Type: Toggle 
Targeting type: Moment

All enemies within range Naga Siren enter a state of magical dream for which they can not act or be attacked. Use Song of the Siren duration again will end prematurely. RADIO : 1250/1250/1250 DURATION : 7/7/7 Mana Cost : 100/100/100 Recharge time : 180/120/60

Morphling - Hero Guide

Morphling - Hero Guide



The Morphling is a dynamic, capable of giving or receiving large amounts of damage to the player's hero. His Waveform allows him to escape or initiate fights with ease, while its striking adaptation gives you a versatile, powerful nuke or stun. His Replicate allows him to make a copy of a hero, and to take the place of the copy in an instant. Morphling's greatest strength, however, is its ability to transfer his agility points to strength, and vice versa, allowing you to take the role of tank or damagedealer anytime.

Hero Skills:
Waveform 
Ability Type: Toggle 
Targeting type: Point

Morphling dissolves and moves rapidly to a point, damaging enemy units in its path. Morphling is invulnerable for Wave Form. DAMAGE : 100/175/250/325 Mana Cost : 140/155/160/165 Recharge time 11

Adaptive Strike 
Ability Type: Toggle 
Targeting type: Unit

Blasts an enemy unit with an explosion of water. If Morphling agility is 50% higher than its strength, inflicting maximum damage and minimum stunning. If your strength is 50% higher maximum stun inflicted minimal damage. STUNNING LOW : 0.25 / 0.25 / 0.25 / 0.25 MOST STUNNING : 0.75 / 1.5 / 2.25 / 3 MINIMAL DAMAGE : 0.25 / 0.25 / 0.25 / 0.25 DAMAGE TOP : 0.5 / 1 / 1.5 / 2 CORE DAMAGE : 20/40/60/80 Mana Cost : 100/100/100/100 Recharge Time : 10

Morph 
Ability Type: Toggle 
Targeting type: None

The Morphling edits his physical being to fit the circumstances. He can, at will, lose some strength and gain agility, or vice versa. The process is reversible. Morph (Gain agility) When activated force becomes 2/4/6/8 Agility 20 mana per second. Morph (strength gain) When activated turns 2/4/6 / 8 agile force 20 mana per second.

Replicate 
Ability Type: Toggle 
Targeting type: Unit

Morphling doubles any hero, friend or foe, if only deals 50% damage of the original hero. At any time, Morphling can take the position of Duplicate. MANA PER SECOND : 30/30/30/30 POINTS FOR CHANGE : 2/2/2/2 EXCHANGE RATE : 1 / 0.5 / 0.33 / 0.25 ADDITIONAL AGILITY : 3 / 4/5/6 Recharge Time : 0 Morph Replicate Ability Type: Toggle Targeting type: Instant Morphling merges with its duplicate, instantly taking its position. Mana Cost : 150/150/150

Moon Rider Moon Moonfang - Hero Guide

Moon Rider - Moon Moonfang - Hero Guide



Moon Moonfang can look and feel soft and tender, but can treat large amounts of damage to single and multiple enemies. Her Lucent Beams inflict high damage range from the beginning, and its ultimate Eclipse fires multiple beams rapidly at random targets around her, making quick work of isolated opponents. His glaive attacks passively bounce from one target to another, allowing you to harm a number of units, and can be very powerful if enough damage is acquired. She passively empowers herself and her close with a Lucent Blessing, which also increases their night vision allies.

Hero Skills:
Lucent Beam 
Ability Type: Toggle 
Targeting type: Moment

Moon Lunar channels a concentrated energy beam at an enemy, stunning them and inflicting damage. DAMAGE : 75/150/225/300 STUN DURATION : 0.6 / 0.6 / 0.6 / 0.6 Cost Mana : 90/100/110/120 Recharge time : 6

Moon Glaive 
Ability Type: Passive 
Targeting type: N / A

Allows the Moon Glaive bounce off nearby enemy units to the attacked unit. Each bounce inflicts less damage. RADIO : 500/500/500/500 BOUNCER : 1/2/3/5 DAMAGE REDUCTION : 30% / 30% / 30% / 30%

Lunar Blessing 
Ability Type: Passive 
Targeting type: N / A

Additional Grants nearby allies damage and moon Blesses extra night vision. RADIO : 900/900/900/900 ADDITIONAL DAMAGE : 14/22/30/38 VISION EXTRA NIGHT : 1000/1000/1000/1000

Eclipse 
Ability Type: Passive 
Targeting type: N / A

Summons a moon eclipse that follows, glaring at its current level units with Haz Lumínico. A single target can be hit only a maximum number of times. Eclipse turns day into night for 10 seconds.

Can be improved with Aghanim Scepter RADIO : 675/675/675 IMPACT INTERVAL : 0.6 / 0.6 / 0.6 -RAYS : 4/7/10 MAXIMUM IMPACT : 4/4/4 DURATION : 1.8 / 3.6 / 5.4 Mana Cost : 150 / 200/250 Recharge Time : 160/150/140 with Scepter Improvement: RAYS WITH WAND : 4/8/12 MAXIMUM IMPACT WITH WAND : 6/6/6 DURATION WITH WAND : 1.8 / 4.2 / 6.6

Syllabear Lone Druid - Hero Guide

Syllabear - Lone Druid - Hero Guide



The Lone Druid should order their confidence Bear with Spirit and clarify the tactical orders just as, if not more than their own actions. While the druid is fragile, his partner is the furthest thing and can keep safe by being in a constant counter. Becoming angry, they can get an increase in their movement and attack speed, while useful for the removal and re-enter in a fight - a pattern, the Lone Druid must master.

Hero Skills:
Summon Spirit Bear 
Ability Type: Toggle 
Targeting type: Moment

Summons a powerful Spirit Bear that may be equipped with objects. If the bear moves away to 1100 units away from Lone Druid, you can not attack. If the Spirit Bear dying, Lone Druid receives compound as backlash damage. As the bear goes up levels can learn the skills Return, Demolish and Entangling Claws. The Spirit Bear is not benefiting from attributes. BEAR LIFE : 1400/1800/2300/2700 TIME BASIC BEAR ATTACK : 1.75 / 1.65 / 1.55 / 1.45 BEAR ARMOR : 3/4/5/6 DAMAGES FOR BACKLASH : 100 / 200/300/400 Mana Cost : 75/75/75/75 Recharge time : 180/160/140/120

Rabid 
Ability Type: Toggle 
Targeting type: Moment

Increases attack and movement speed of Lone Druid and the Spirit Bear. ATTACK SPEED : 10% / 20% / 30% / 40% MOVEMENT SPEED : 5% / 10% / 15% / 20% LENGTH : 10/10/10/10 Mana Cost : 50/50/50/50 Recharge Time : 30

Synergy 
Ability Type: Passive 
Targeting type: N / A

Increases the Lone Druid synergy with his Spirit Bear and himself, improving the attributes and skills. BEAR ADDITIONAL DAMAGE : 10/20/30/40 SPEED EXTRA BEAR : 10/20/30/40 FEROCITY ADDITIONAL LENGTH : 10/20/30/40 EXTRA IN REAL LIFE FORM : 100/200/300/400

True Form 
Ability Type: Toggle 
Targeting type: Moment

Lone Druid learns to transform into a raging bear, losing its edge distance and part of his base movement speed, but gaining melee power, and the ability Warsong . You can switch freely between the form and bear druid. BASE ATTACK TIME : 1.5 / 1.5 / 1.5 ADDITIONAL ARMOR : 4/6/8 EXTRA LIFE : 250/400/600 BASIC SPEED LOSS 35/35/35 Cost Mana : 25/25/25 Recharge Time : 0

Juggernaut Yurnero - Hero Guide

Juggernaut - Yurnero - Hero Guide



Juggernaut has taken his skills with a blade to a new level. Turning to her lying in a fury, Yunero becomes immune to magic and great damage around him, allowing him to be efficiently aggressive if timed. Often it will be drastically reduced at critical points in the body to deal twice his damage, and can provide a cure Ward in more tranquil times. The final attack is a fierce Omnislash Juggernaut, which cuts at a target and then consecutively bars at any targets within the area at random - extremely potent damage if concentrated, but potentially weak if dispersed among many enemies.

Hero Skills:
Blade Fury 
Ability Type: Toggle 
Targeting type: Moment

Causes a whirlwind of destructive force around Juggernaut, making him immune to magic and dealing damage to nearby enemy units. Lasts 5 seconds. DAMAGE : 80/100/120/140 RADIO : 250 Mana Cost : 110/110/110/110 Recharge Time : 30/28/26/24

Healing Ward 
Ability Type: Toggle 
Targeting type: Point

Summons a Guardian Healer that heals all nearby allied units, by their maximum life. The Guardian Healer can move with a speed of 300 after being invoked. Lasts 25 seconds. MAXIMUM PER SECOND LIFE : 2% / 3% / 4% / 5% Mana Cost : 80/100/120/140 Recharge Time : 60

Blade Dance 
Ability Type: Passive 
Targeting type: N / A

Gives Juggernaut a chance to inflict double damage with each attack. CRITICAL DAMAGE : 200% crit chance : 15% / 20% / 25% / 35 %

Omnislash 
Ability Type: Toggle 
Targeting type: Unit

Juggernaut pounces on target enemy unit with a damaging attack, after which slashes other nearby enemy units, dealing between 175-250 damage per cut. The fewer units have to attack, the more damage they receive; If a unit is alone, you receive all the damage. Juggernaut is invulnerable while running Omnilátigo and miniaturde the first objective.

Can be improved with Aghanim Scepter JUMPS : 3/6/9 HOP RADIO : 425 Mana Cost : 200/275/350 Recharge time : 130/120/110 with Scepter Improving: SCEPTER TO RECHARGE TIME : 110/100 / 90 JUMPS WITH WAND : 6/9/12

Kardel Sharpeye Dwarven Sniper - Hero Guide

Kardel Sharpeye - Dwarven Sniper - Hero Guide



Although relatively weak at melee distance, the sniper can kill from a distance. With precision accuracy, headshots Kardel frequently lands, stopping momentarily and try the heaviest damage. It can also attack from a greater distance in order to be mastered with his trusty rifle. Combine these two skills with the fact that bullets are unrivaled in projectile velocity, and does not take long to realize his unparalleled last hitting ability.

Hero Skills:
Shrapnel 
Ability Type: Toggle 
Targeting type: Area

Fires a ball shrapnel showering the target area in explosive pellets. Enemies take damage and are slowed. Reveals the target area. DAMAGE : 12/24/36/48 MOVEMENT SPEED : 15% / 20% / 25% / 30% RADIO : 400 DURATION : 9 Mana Cost : 120/120/120/120 Recharge time : 15

Headshot 
Ability Type: Passive 
Targeting type: N / A

Sniper increases his accuracy, giving it the potential to cause additional damage and miniaturdir. The effect of shot to the head can not be avoided. DAMAGE : 15/40/65/90 POSSIBILITY : 40%

Take Aim 
​​Ability Type: Passive 
Targeting type: N / A

Increases the attack range of Sniper Rifle. ADDITIONAL RANGE : 75/150/225/300

Assassinate 
Ability Type: Active 
Targeting type: Unit

Sniper aims at a target enemy unit, and after 1.7 seconds, hits a devastating shot that deals damage over distance and miniaturde target. DAMAGE 355/505/655 RANGE : 2000 / 2500/3000 Mana Cost : 175/275/375 Recharge Time : 20/15/10

Magina Anti-Mage - Hero Guide

Magina - Anti-Mage - Hero Guide



Magina was not nicknamed the Anti-Mage for no reason. His passive Mana Break attack allows you to do extra damage and cripple supply a caster's mana. With a great knowledge of the spiritual world, it becomes more resilient against magical attacks with his shield spells, along with the ability to Blink across short distances for superb maneuverability. Looking tired wheels, vacuum Mana is used to inflict immense damage to large amounts of missing mana. Although it will be at a natural disadvantage of wheels from the beginning, as their powers grow, there is nothing more appropriate to bring the greatest of spell casters knee.

Hero Skills:
Mana Break 
Ability Type: Passive 
Targeting type: N / A

Burn an opponent's mana with each attack. Mana Break inflicts 60% of the mana burned as damage to the target. Mana Break is a unique attack modifier and can not be combined with other unique attack modifiers. MANNA BY BLOW : 28/40/52/64

Blink 
Ability Type: Active 
Targeting type: point

A short distance teleportation that allows Anti-Mage get in and out of combat. SCOPE : 1000/1075/1150/1150 Mana Cost : 60/60/60/60 Time Recharge : 12/9/7/5

Spell Shield 
Ability Type: Passive 
Targeting type: N / A

Increases resistance to magic damage Anti-Mage. RESISTANCE : 26% / 34% / 42% / 50%

Mana Void 
Ability Type: Toggle 
Targeting type: Unit

Cause damage to target and nearby unit for each point of mana enemies will miss it. The main target is also miniaturdido. DAMAGE : 0.6 / 0.85 / 1.1 STUN DURATION : 0.1 / 0.2 / 0.3 RADIO : 300 Mana Cost : 125/200/275 Recharge Time : 70

Crixalis Sand King - Hero Guide

Crixalis - Sand King - Hero Guide



The Sand King emphasizes area of ​​effect damage more than most. All four of his abilities can damage multiple enemies at once. Burrowstrike, his mainstay, damages and stuns targets in a line. In addition, using this ability, the Sand King burrows to the target location that prepares you for more attacks or spells. This can get him into trouble, however, and to help evade counter Crixalis uses sandstorm. While active, this ability makes the Sand King invisible in the middle of a storm of swirling dust. Although he is unable to move while invisible, nearby enemies take damage as long as they remain in the storm.

Hero Skills:
Burrowstrike 
Ability Type: Toggle 
Targeting type: Point

Sand King burrows into the ground and breaks through, damaging and stunning enemy units when surface emerges. DAMAGE : 100/160/220/280 STUN DURATION : 2.17 SCOPE : 350/450/550/650 Mana Cost : 110/120/130/140 Recharge time 11

Sand Storm 
Ability Type: Toggle 
Targeting type: Moment

CHANNELLED: Sand King creates a fearsome sandstorm that damages enemy units while hiding him. Invisibility persists briefly after finishing the storm. DAMAGE : 20/40/60/80 INVISIBILITY DELAY : 1.5 RADIO : 275/325/375/525 Mana Cost : 60/50/40/30 Recharge Time : 40 / 30/20/10

Caustic Finale
Ability Type: Passive 
Targeting type: N / A

Sand King's attacks inject a venom that causes enemy units to explode violently on death, dealing damage in an area. Apotheosis Caustic is a unique attack modifier and can not be combined with other unique attack modifiers. DAMAGE : 90/130/170/220 ADIO : 400

Epicenter 
Ability Type: Toggle 
Targeting type: Moment

CHANNELLED: After channeling for 2 seconds, Sand King sends a disturbance to the ground, causing violent shaking. All enemies caught in the area take damage and are slowed. Each subsequent press increases the radius of the damage dealt. . Can be improved with Aghanim Scepter PRESSES : 6/8/10 DAMAGE PRESS 110/110/110 SLOW : 30% / 30% / 30% Mana Cost : 175/250/325 Recharge time : 140/120 / 100

Improvement Scepter: PRESSES WITH WAND : 8/10/12 RECHARGE TIME WITH WAND 120/100/80