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Dirge Undying - Hero Guide

Dirge - Undying - Hero Guide



Considered to be an exceptionally filthy and despicable displays of all who find, including his fellow zombies, Dirge has wandered in from the wastes outside to serve the Lich King in hopes of finally obtaining a place of acceptance among the masses undead . Although still regarded as unpleasant as ever by the rest of the Scourge, his awful skills, which include raising lesser vampires and spreading vile plague rapidly transmitted through the enemy ranks, are unquestionably powerful and just can give the Scourge the edge they need to complete their unholy once and for all conquer.

Hero Skills:
Decay 
Ability Type: Toggle 
Targeting type: Point

Undying sucks the life out of enemy heroes in an area, dealing damage and stealing Force while it lasts. DAMAGE : 20/60/100/140 RADIO : 325 DURATION : 25/30/35 / 40 ROBO FORCE : 4 Mana Cost : 70/90/110/130 Recharge time : 10/8/6/4

Soul Rip 
Capacity Type: Toggle 
Targeting type: Unit

Redirects the flow of energy through the ally or enemy target unit, healing it or damaging it depending on how many units are next Undying. Each unit that has received damage. DAMAGE / HEALING BY UNIT : 25 RADIO 975 MAXIMUM UNITS : 5/10/15/20 Mana Cost : 50/75/100/125 Recharge Time : 25/20/15/10

Tombstone 
Ability Type: Toggle 
Targeting type: Point

invokes a tombstone on the target site. Zombies periodically appear next to all enemy units in an area around the Stone and attack them. Zombies have the ability Mortal craving that makes your attacks slow the target and if the target low-life to some extent, increases movement speed and attack zombie. LENGTH : 15/20/25/30 RADIO : 400 / 600/800/1000 RANGE OF APPEARANCE : 3 LIMIT MORTAL LIFE OF ANXIETY : 100/200/300/400 Mana Cost : 120/130/140/150 Recharge Time : 60

Flesh Golem 
Ability Type: Toggle 
Targeting type: Moment

Undying becomes a horrifying flesh golem has a Plague Aura. This aura slows all enemy units within 750 and amplifies the damage they receive; the closer Undying, receive more damage. When a plagued unit dies, Undying a percentage of the maximum life of this unit is cured. . Can be improved with Aghanim Scepter LENGTH : 30/30/30 SLOW MOTION : 9% AMP. MAX DAMAGE. : 20% / 25% / 30% AMP. DAMAGE MIN. 5% / 10% / 15% CURE FOR DEATH (HEROES) : 6% CURE FOR DEATH (CREEPS) : 2% Mana Cost : 100/100/100 Recharge Time : 75
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