Gondar - Bounty Hunter - Hero Guide
Bounty Hunters like Gondar do not play the game. His perfect pattern to start from the shadows and backstab attack. He's going to stay that way if left unchecked, and carries deadly Shurikens to hurt high end too. He also learns Jinada, allowing you to deal critical damage and slowing his prey down, allowing his strength to match his cunning in the future. What distinguishes it from any other cause of death, however, it does not work for free.
Hero Skills:
Shuriken Toss
Ability Type: Active
Targeting type: Unit
Throws a deadly shuriken at an enemy unit, dealing damage and miniaturdiendo target. DAMAGE : 100/200/250/325 Mana Cost : 90/115/135/155 Time Recharge : 10
Jinada
Ability Type: Passive
Targeting type: N / A
Bounty Hunter plans his next attack, passively adding a critical hit and dismembering his next attack. ADDITIONAL DAMAGE : 150% / 175% / 200% / 225% MOVE SLOW : 25 % / 25% / 25% / 25% ATTACK SLOW : 25/25/25/25 TIME : 3/3/3/3 Recharge Time : 12/10/8/6
Wind Walk
Ability Type: Toggle
Targeting type: Moment
Bounty Hunter becomes invisible and gains the ability to move through other units until you attack or use a skill. If you break invisibility to attack, that attack will inflict further damage. LENGTH : 15/20/25/30 TIME FADE : 1 / 0.75 / 0.5 / 0.25 ADDITIONAL DAMAGE : 30/60/90/120 Mana Cost : 50/50 / 50/50 Recharge Time : 15
Track
Ability Type: Toggle
Targeting type: Unit
Tracks an enemy hero, giving True Sight on it and granting increased movement speed to all allies near the dam. If the target dies, Bounty Hunter and nearby allies gain a reward in gold. RADIO SPEED : 900/900/900 ADDITIONAL RATE : 20% / 20% / 20% ADDITIONAL GOLD FOR HIM 150/200/250 EXTRA FOR GOLD ALLIES phase: 50/100/150 DURATION : 30/30/30 Mana Cost : 50 Recharge Time : 10/7/5
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